Hey everyone, We've been allowing everyone to test drive the vehicles at /spawn. We're just about ready for them to be purchasable, however, first we need roads built for these cars to drive on! In order for cars to be available for players, roads throughout MineCove must be constructed. In addition, these roads must meet rigid criteria for safe driving. To start, all roads must meet the following specifications: The road must be 13 blocks wide The black road/asphalt must be made out of Coal Block The yellow center marker must be made out of Yellow Stained Clay The border surrounding the road, which is 1 block higher than the rest of the road, must be made out of Cyan Stained Clay Illustration below - Example of an in game road can be found at /warp roadexample Additionally: With exception to the road within 100 blocks of /Spawn, all roads must sit on or below ground level All roads must have at least 5 blocks of air above them Turns must be gradual, not abrupt corners (Check /warp roadturnexample) Slopes must be built using stone slabs as the stairs (Check /warp roadstairexample) Roads cannot have any impurities - The entire length must meet the above specifications and item requirements Use of tunnels is advised to avoid having to dig out an entire mountain You're welcome to branch off the road or redirect the road to go through your town, just so long as it meets the other ends of the road noted below Where to find resources: Coal blocks can be found via conventional methods or you can use /roadexchange where you can trade in ores and common blocks for coal blocks directly Stained clay is commonly found in Mesa biomes, however prestiged players will have additional access to an abundant amount of stained clay in the Prestige World Protecting the road: When you've finished a significant segment of the road, submit a modreq for a road protection. From there an admin will verify that the road meets the specifications and protect it from griefing Building around player builds: If you're building the road and you hit a player build or region, you have three options: Submit a modreq and have a staff member check if the build/region is from an inactive user. If so, the staff member will clear the area and/or remove the region for you to continue building Ask the player if you can build through their land. Please explain to them what the road project is if they do not know. If they say no, then you must Go around the building. This may require removing parts of the road to incorporate a turn. As such, it's important to have individuals scouting up ahead! Road Completion: The MineCove Road Project will be completed upon the following roads being connected: Road beginning at /spawn Road ending at /warp highwayend1 Road ending at /warp highwayend2 Road ending at /warp highwayend3 Road ending at /warp highwayend4 Upon completion of the MineCove Road Project, cars will be available for purchase to use on the roads as a quick (faster than flight!) way of moving about the map! Final note: This will be a massive undertaking that will require effort and cooperation from everyone. It may seem a daunting task, however MineCove is a community of over 700 active members logging in on a weekly basis. Utilize your fellow community members to aid in your quest for cars and you'll find this to be a very manageable task.